-- background: 4104 from stack: in.1ะตะตะต -- bmap block id: 4476 -- flags: 0000 -- background id: 0 -- name: ----- HyperTalk script ----- -- part 2 (field) -- low flags: 01 -- high flags: 0002 -- rect: left=113 top=129 right=327 bottom=377 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 0 -- font id: 5 -- text size: 14 -- style flags: 0 -- line height: 18 -- part name: -- part 3 (button) -- low flags: 00 -- high flags: 0000 -- rect: left=390 top=18 right=43 bottom=492 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: FightOncd10 ----- HyperTalk script ----- on mouseUp global youFinalVictory global oppFinalVictory global endIt set the lockScreen to true put " " into line 1 of field 1 put " " into line 2 of field 1 put " " into line 3 of field 1 put " " into line 4 of field 1 put " " into line 5 of field 1 put " " into line 6 of field 1 put " " into line 7 of field 1 put " " into line 8 of field 1 put " " into line 9 of field 1 put " " into line 10 of field 1 If youFinalVictory = 3 or oppFinalVictory = 3 then decisionTime if youFinalVictory <> 3 and oppFinalVictory <> 3 then go to card 2 if endIt = 1 then go home global oppGoneFlag global youGoneFlag global youGoThud global oppGoesThud global oppLanceWin global youLanceWin global horseTie global LanceTie global check global oppCheck global oppBrokeScore global youBrokeScore put 0 into check put 0 into oppCheck put 0 into oppGoneFlag put 0 into youGoneFlag put 0 into youGoThud put 0 into oppGoesThud put 0 into oppLanceWin put 0 into youLanceWin put 0 into horseTie put 0 into LanceTie put 0 into youBrokeScore put 0 into oppBrokeScore end mouseUp On decisionTime set the lockScreen to false global yourFinalVictory global oppFinalVictory global yourThudScore global oppThudScore global yourCrestScore global oppCrestScore global yourLances global oppLances -- THE FINAL VICTORY? If oppFinalVictory > yourFinalVictory then put " Your Opponent has won" into line 1 of field 1 put " the most Jousts" into line 2 of field 1 end if If yourFinalVictory > oppFinalVictory then put " You have won" into line 1 of field 1 put " the most Jousts" into line 2 of field 1 end if if yourFinalVictory = oppFinalVictory then put " You have both won" into line 1 of field 1 put " equal Jousts" into line 2 of field 1 end if If yourThudScore > oppThudScore then put "You have the most unhorsings." into line 3 of field 1 put " YOU WIN!!" into line 4 of field 1 wait for 4 seconds go next end if if oppThudScore > yourThudscore then put " Your Opponent has the" into line 3 of field 1 put " most unhorsings. " into line 4 of field 1 put " You lose the Tournament." into line 5 of field 1 show button 3 show button 1 show button 2 end if If oppThudScore = yourThudScore and yourCrestScore > oppCrestScore then put " You Win On Crests!" into line 4 of field 1 wait for 4 seconds go next end if if oppThudScore = yourThudScore and oppCrestScore > yourCrestScore then put " Your Rival Wins on Crests!" into line 4 of field 1 show button 3 show button 1 show button 2 end if if oppThudScore = yourThudScore and oppCrestScore = yourCrestScore and yourLances > oppLances then put " You win on lances broken!" into line 4 of field 1 wait for 4 seconds go next end if if oppThudScore = yourThudScore and oppCrestScore = yourCrestScore and yourLances < oppLances then put " Your rival wins on lances!" into line 4 of field 1 show button 3 show button 1 show button 2 end if If oppThudScore = yourThudScore and oppCrestScore = yourCrestScore and yourLances = oppLances then put " It is a perfect tie." into line 4 of field 1 put " Judges won't tamper" into line 5 of field 1 put " with Divine Will." into line 6 of field 1 put " You both lose!" into line 7 of field 1 show button 3 show button 1 show button 2 end if end decisionTime